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Thursday, September 10, 2026

Sandbox VR Continues to Expand Across Australia with a New Melbourne Venue, Opening ...

Sandbox VR, the world's premier venue for virtual reality experiences, is set to open its newest location in Melbourne's vibrant Central Business ...

source https://finance.yahoo.com/media-advertising/articles/sandbox-vr-continues-expand-across-193500136.html

CPD using Axon VR training technology on ColumbiaMagazine.com

The Columbia Police Department is proud to announce the implementation of Axon Virtual Reality (VR) Training technology, providing officers with ...

source http://www.columbiamagazine.com/index.php?sid=139810

Wednesday, September 9, 2026

On November 12, 2001, with Japan's Super-Kamiokande tank about 80 percent full ... - Space Daily

In November 1957, Soviet sources told the world that the dog Laika ... In 2024, Julia Low's team at RMIT sat 54 volunteers in a virtual reality ...

source https://spacedaily.com/t-super-kamiokande-2001-photomultiplier-implosion/

Extended Reality Interventions for Osteoarthritis of the Knee and Recovery After Total Knee ...

For KOA, 10 studies examined interactive digital rehabilitation (IDR), and 2 examined virtual reality (VR)–digitally augmented exercise (DAE). IDR for ...

source https://www.jmir.org/2026/1/e84753/PDF

FORWARDS-3D – AI-powered LiDAR analysis for the ForestWard Observatory

XR Future Forest Lab – virtual reality, augmented reality and mixed reality applications for forest and environmental sciences · ACCELERATE ...

source https://uni-freiburg.de/enr-geosense/research/forwards-3d/

Tuesday, September 8, 2026

Augmented reality user experience features in virtual fitting applications - Nature

This study explores how Augmented Reality User Experience Features (ARUEF) in AR-enabled virtual fitting applications influence user engagement ...

source https://www.nature.com/articles/s41599-026-08962-7

Curriculum Innovation: Virtual Reality for Neuroanatomy Education Among Neurology Residents

This study evaluated the feasibility and educational impact of a virtual reality (VR) neuroanatomy curriculum intended to enable residents to (1) ...

source https://www.neurology.org/doi/abs/10.1212/NE9.0000000000200359