That shift requires adapting the VFX workflow so that you can use games engine and virtual reality tools to decide ahead of time where to put the camera ...
source https://www.google.com/url?rct=j&sa=t&url=https://www.ibc.org/create-and-produce/behind-the-scenes-the-mandalorians-groundbreaking-virtual-production/5542.article&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNFlLcDEowB4G6pkRLLImnSa-BPW4g
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