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Wednesday, July 29, 2020

The popularity of extended reality for virtual sports rises

Virtual reality rhythm game BeatSaber, for example, registered more than two million copies sold in May 2020. VR, AR, and MR. Nonetheless, preventing ...

source https://www.google.com/url?rct=j&sa=t&url=https://www.esportznetwork.com/the-popularity-of-extended-reality-for-virtual-sports-rises/&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNEqo6vpUBu17cE7GT8o2Zx2NKnQ8A

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