Virtual Worlds: Video games, augmented reality and virtual reality are three segments helping power the growth of the segment of the virtual world.
source https://www.google.com/url?rct=j&sa=t&url=https://finance.yahoo.com/news/15-big-ideas-disruptive-innovation-181736076.html&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNHBjaxUqz0usCTa877R64APyzgkJQ
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