Even after a decade of investment and technological advancement, virtual reality remains a fickle technology. Headsets don't always track correctly, ...
source https://www.google.com/url?rct=j&sa=t&url=https://medium.com/geekculture/4-start-up-solutions-to-vr-locomotion-6864146b1dec&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNGUnJ-bDtuXAN1xZLuVY4Y7B-OElg
No comments:
Post a Comment