... for use in augmented and virtual reality. Volumetric video isn't yet widespread, owed to challenges with capture, storage, editing, and distribution.
source https://www.google.com/url?rct=j&sa=t&url=https://www.roadtovr.com/arcturus-volumetric-video-seed-investment-5-million/&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNHGGBQv-7biPiXdqECMrI71UcTrLg
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